prodigy game
TypeScript / React / GraphQL
- Developed editor tooling to target in-game popups by player segment, local time, and frequency rules
- Migrated legacy questlines to the new Quest System while preserving progression and player state continuity
- Built bridge components to support coexistence of legacy and new quest systems during phased rollout
Focus areas: live game systems, content tooling, and quest architecture migration.
Learn more about Prodigy Game: prodigygame.com/main-en