prodigy game

TypeScript / React / GraphQL


  • Developed editor tooling to target in-game popups by player segment, local time, and frequency rules
  • Migrated legacy questlines to the new Quest System while preserving progression and player state continuity
  • Built bridge components to support coexistence of legacy and new quest systems during phased rollout

Focus areas: live game systems, content tooling, and quest architecture migration.

Learn more about Prodigy Game: prodigygame.com/main-en